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Old Nov 18, 2008, 07:13 AM // 07:13   #21
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Originally Posted by topsmoker1 View Post
hero monks also hels pets, but they wont heal them at all costs.
NRA is to expensive.
Then, imo, you have to spec more in BM, at 3 you get a 37 hp heal and that's not worth it.

NRA has a lower energy demand then Tiger's Fury, it may cost 50% more, but it last 100% longer for it. If you can afford TF, you can afford NRA more easily.
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Old Nov 18, 2008, 01:05 PM // 13:05   #22
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Originally Posted by wind fire and ice View Post
Because first-1 hero using barrage and 4+ barragers makes it prety bad.a paragon using barrage is a horrible idea.you have pets on low beast which will just die and disable your skills for ages.really barrage is kinda outdated,its still fun using real people who can use splinter wep well and can use pve skills. and i must repeat...you have a paragon using barrage...................!
The only bad thing I can see here, are PvX build users that claim it's all bad and crap, when somebody comes up with something new and creative. Not claiming that you belong to this group though, or let's say at least I hope you don't. While it's true that this team setup might still needs some tweaking and that some skills could be replaced with better ones, it's not generally bad. If you think somebody's build doesn't work yet, go help him improve it, but pls resist from posting "Eeh boy, your build is bad. You fail". That's not very constructive.

Like others already mentioned, only give your heros a pet, if you have enough attribute points left to raise Beast Mastery lvl at least to 10. Also 1 or 2 barragers per team are usually enough and Never Ramapage Alone can be maintained with [scavenger strike], provided you inflect conditions.

Together with another player, who used such a build, I tried G.O.L.E.M. HM and while it worked fairly good I have to admit that his heros died more often than mine.

[Great Dwarf Weapon] is pretty fun on a barrager or pet. Just add some sort of energy management (which I think is still missing on your recent builds) and you should be fine.

Last edited by Patron_of_the_Wild; Nov 18, 2008 at 01:43 PM // 13:43..
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Old Nov 18, 2008, 05:43 PM // 17:43   #23
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Aggressive Refrain + Barrage can realy pull alot of adreniline, I don't understand why you don't have the Para Hero loaded down with Adren Based Buffs, as some have already mentioned.

It's an idea I guess, surly needs some tweaking and it IS nice to see something out of the norm, but really, the Pets need to be powerful, or not there at all, otherwise they are just wastes of space. 1 MM in the party will prety much out do a whole bunch of nonRangers with pets.


You say it works, I don't doubt you, but I'm honestly REALLY surprised this build works super surprised it works in HM.
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Old Nov 19, 2008, 03:15 AM // 03:15   #24
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Ofcourse i can change half of those skills (and for me trying new setups is best thing in this game).
I only stick to this : 2xMo (prot+heal),1xOrder ([order of the vampire]+[blood ritual]+6anyskills),4xBarrager ([barrage]+[charm animal]+[comfort animal]+5anyskills),+1 anycharacter.
I didnt ask anyone to tell me what happen when i set heros like that, couse i know this i do this all the time. I post that becouse after almost every party people keep asking me about those skills, so i wanted to put basics in one place and send people here to read.
Funniest thing is that i hear all the time that im noob and this wont work.
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Old Nov 30, 2008, 06:15 AM // 06:15   #25
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i so happened paired up with topsmoker1 by chance yesterday when i was looking for someone to do HM EotN books with me. he told me the exact barrage skills to take with my heroes, i didn't argue but i had alot of doubt it would work, but just kept it to myself.

when we sucessfully flew thru' all the quests i did with him without ever respawning, i thought okay, those weird looking skill sets actually worked pretty well! i was so impressed i asked if he could share his builds. he pinged them and refered me to this post here.

therefore, i can vouch that his builds, though may need a fine-tuning here and there or abit of variation, does work well.

[b]Patron_of_the_Wild[b], i would agree with you. i am familiar with PvX builds, and when he pinged his builds, i was like..... that would fail, not realizing the effectives in real practice. i would urge ppl to give it and go, and change it according to their likings.
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Old Nov 30, 2008, 01:54 PM // 13:54   #26
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The build is far from perfect. But boosting physicals with order skills is a safe way to win PvE so the builds will of cause work. It doesn't really matter if you will the team with Barrage Rangers or spear-throwing Paragons or even Assassins. Physicals boosted by Orders and PvE skills win anything in PvE, not getting killed isn't that hard then.

So they are not bad as such, they could just be better.

As has been pointed out, the pets are completely useless. As is Fall Back. For that much Barrage, two heroes with Splinter Weapon would be nice. The Necomancers ashes are bad, heroes don't use it right.
Barrage on the Paragon is questionable. A spear will attack about twice as fast as a bow and receive the same damage boosts (e.g. Order of the Vampire). So Barrage is only worth it in damage if you hit more then 2 foes. And you lose all the nice stuff you could do with a spear (e.g. deep wound).
The Paragon generally needs better energy management. Go for the Eyes is a must-have there.

Also an improvement would be to swap Order of the Vampire for [[Dark Fury] and [[Order of Pain]. That way as a Ranger you should have enough adrenalin to spam SY yourself while maintaining the damage boost from the order (and having SY is well worth losing the life leech). It won't be up all the time, but it still is incedibly useful if only active 50% of the time.
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Old Dec 08, 2008, 07:08 AM // 07:08   #27
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I'd also like to point out that heroes don't spam Barrage nearly enough. For that reason alone, it's generally best to stay away from Barrage as the elite for a bow-wielding hero and pick up [broad head arrow] Broad Head Arrow instead.
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Old Dec 09, 2008, 07:43 AM // 07:43   #28
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Quote:
Originally Posted by Orange Milk View Post
You say it works, I don't doubt you, but I'm honestly REALLY surprised this build works super surprised it works in HM.
I have to agree with this. 3/4 in BM is just going to mean those 2 heros are constantly waiting the ~8 seconds for their skill set to recover (given they res'd the pet). And 9 BM is barely enough, perhaps OK for NM...

Everyone being a barrage ranger fails as well - what happens when you come up against those phys immunes (a lot of times for me)? Perhaps you strip some of their enchants, but some of the hardened warrior types take 8 damage an arrow from my 14 skill points in marks (9 marks non-ranger ain't gunna cut it - waste of time)... And 1 splinter will hardly support 2+ barragers... I find more a ratio of 2 splinters to 1 barrager can be supported - at least 1:1...

The thing I most dread about this build is getting the heroes to go out and capture pets, then level them from 5-20 (shudder)... I suspect this might be part of the intention behind this troll, if that is what this post is...
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Old Dec 14, 2008, 03:02 PM // 15:02   #29
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Quote:
Originally Posted by Coney View Post
I have to agree with this. 3/4 in BM is just going to mean those 2 heros are constantly waiting the ~8 seconds for their skill set to recover (given they res'd the pet). And 9 BM is barely enough, perhaps OK for NM...

Everyone being a barrage ranger fails as well - what happens when you come up against those phys immunes (a lot of times for me)? Perhaps you strip some of their enchants, but some of the hardened warrior types take 8 damage an arrow from my 14 skill points in marks (9 marks non-ranger ain't gunna cut it - waste of time)... And 1 splinter will hardly support 2+ barragers... I find more a ratio of 2 splinters to 1 barrager can be supported - at least 1:1...

The thing I most dread about this build is getting the heroes to go out and capture pets, then level them from 5-20 (shudder)... I suspect this might be part of the intention behind this troll, if that is what this post is...
If pet dies in a few seconds after res it will not couse your skills to recharge. Pets are no supposed to tank all the time, they shud go on first fire and hold foes as long as they can. [order of the vampire] makes u to STEAL life and with vampiric bow it is at least 20 per hit + dmg from buffs.
PS. U dont have to level pets u can cap black moa or spider at lvl20.
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Old Dec 18, 2008, 06:54 PM // 18:54   #30
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Quote:
Originally Posted by Pocketmancer View Post
I'd also like to point out that heroes don't spam Barrage nearly enough. For that reason alone, it's generally best to stay away from Barrage as the elite for a bow-wielding hero and pick up [broad head arrow] Broad Head Arrow instead.
except that they usually hit the warriors and moving foes with it...

gogo [skill]punishing shot[/skill]
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Old Dec 24, 2008, 07:31 AM // 07:31   #31
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Quote:
Originally Posted by Pocketmancer View Post
I'd also like to point out that heroes don't spam Barrage nearly enough. For that reason alone, it's generally best to stay away from Barrage as the elite for a bow-wielding hero and pick up [broad head arrow] Broad Head Arrow instead.
If barrage will be only skill to spam they will be spamming it. Look :

[build=Ranger HERO;OgglYlXJWkxhzgdoNbmk7iR18bMO]

barrage is the only skill that can be used all the time.
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